Advanced messaging technologies

Publications

Algorithms and Data Structures for Parallel Systems

  1. Optimization Techniques for Concurrent STM-Based Implementations: A Concurrent Binary Heap as a Case Study, © IEEE
    Kristijan Dragicevic and Daniel Bauer
    Proceedings of International Symposium on Parallel and Distributed Processing (IPDPS), Rome, Italy, May 2009.
    BibTeX
  2. Building a Practical Event-Scheduler for a Multi-Processor Architecture, © ECMS
    Sean Rooney, Daniel Bauer and Luis Garcés-Erice
    In Workshop on Optimization Issues in Grid and Parallel Computing Environments (in HPCS'08).
    BibTeX
  3. A Survey of Concurrent Priority Queue Algorithms, © IEEE
    Kristijan Dragicevic and Daniel Bauer
    In International Symposium on Parallel and Distributed Processing (IPDPS'08).
    BibTeX

Real-Time Messaging

  1. Predicting Performance on a Loosely Controlled Event System, © IEEE
    Sean Rooney and Luis Garcés-Erice
    In First IEEE International Workshop On Real-Time Service-Oriented Architecture and Applications (in COMPSAC'08).
    BibTeX
  2. Toward Scalable Real-Time Messaging, © IBM
    Daniel Bauer, Luis Garcés-Erice, Sean Rooney and Paolo Scotton
    IBM Systems Journal, Vol. 47, No. 2, 2008.
    BibTeX
  3. Tempo - A Simple Time-Sensitive Messaging System, © IEEE
    Daniel Bauer, Luis Garcés-Erice, Sean Rooney
    Proceedings of First Workshop on Autonomic Communications and Network Management (ACNM'07), Munich, Germany, May 2007.
    BibTeX

Sensor Networks

  1. A Quality-of-Information-Aware Framework for Data Models in Wireless Sensor Networks, © IEEE
    Urs Hunkeler and Paolo Scotton
    Proceedings of the First International Workshop on Quality of Information in Sensor Networks (QoISN'08), Sep 2008, pp.742-747.
    BibTeX
  2. MQTT-S - A Publish/Subscribe Protocol For Wireless Sensor Networks, © IBM
    Urs Hunkeler, Hong Linh Truong and Andy Stanford-Clark
    Proceedings of the 2nd Workshop on Information Assurance for Middleware Communications (IAMCOM), January 2008.
    BibTeX
  3. Reliable Actuation in Sensor Networks, © 2007 ACADEMY PUBLISHER
    Sean Rooney and Luis Garces-Erice
    Journal of Networks, December 2007 (Vol. 2, Issue 6).
    BibTeX
  4. e-SENSE Protocol Stack Architecture for Wireless Sensor Networks, © IEEE
    Wolfgang Schott, Alexander Gluhak, Mirko Presser, Urs Hunkeler and Rahim Tafazolli
    Proceedings of the 16th Mobile and Wireless Communications Summit, July 2007.
    BibTeX
  5. Dependable Actuation in Wireless Sensor Networks, © IEEE
    Luis Garcés-Erice, Sean Rooney
    Proceedings of IEEE Workshop on Wireless Mesh and Sensor Networks (in GLOBECOM'07), Washington DC, USA, November 2007.
    BibTeX
  6. Preso & Messo Practical Messaging Sensor Protocols, © IEEE
    Sean Rooney, Luis Garces-Erice
    Proceedings of the Fourth European Conference on Universal Multiservice Networks (ECUMN'07), Toulouse, France, February 2007.
    BibTeX

Edge Computation

  1. Techniques for Integrating Sensors into the Enterprise Network, © IEEE
    Sean Rooney, Daniel Bauer, Paolo Scotton
    IEEE eTrans. on Network and Services Management (eTNSM) 3(1) (2006) 43-52.
    BibTeX
  2. Distributed Messaging Using Meta Channels and Message Bins, © IEEE
    Sean Rooney, Daniel Bauer, Paolo Scotton
    Proc. 9th IFIP/IEEE Int'l Symp. Integrated Network Management "IM 2005," Nice, France, May 2005, pp. 703-716 (IEEE, 2005).
    BibTeX
  3. Edge Server Software Architecture for Sensor Applications, © IEEE
    Sean Rooney, Daniel Bauer, Paolo Scotton
    Proc. 2005 Symp. on Applications and the Internet "SAINT 2005," Trento, Italy, January 31 - February 4, 2005, pp. 64-71 (IEEE Computer Society, Los Alamitos, 2005).
    BibTeX
  4. Efficient Programmable Middleboxes for Scaling Large Distributed Applications, © IEEE
    Sean Rooney, Daniel Bauer, Paolo Scotton
    Proc. IEEE Openarch 2003, San Francisco, CA, April 2003, (IEEE, Piscataway, NJ, 2003), pp. 65-74.
    BibTeX

Large Distributed Games

  1. Communication Architectures for Massive Multi-Player Games, © Kluwer Academic Publishers
    Daniel Bauer, Ilias Iliadis, Sean Rooney, Paolo Scotton
    Journal of Multimedia, Tools and Applications. 23(1), May 2004, pp.47-66.
    BibTeX
  2. A Federated Peer-to-Peer Network Game Architecture, © IEEE
    S. Rooney and D. Bauer and R. Deydier
    IEEE Commun. Mag. 42(5) (2004) 114-122.
    BibTeX
  3. The Performance of Software Multicast-Reflector Implementations for Multi-Player Online Games, © COST 264
    Daniel Bauer, Sean Rooney
    Group Communications and Charges; Technology and Business Models. Proc. Fifth COST 264 Int'l Workshop on Networked Group Communications "NGC 2003," Munich, Germany, LNCS Vol. 2816, edited by B. Stiller, G. Carle, M. Karsten, P. Reichl (Springer-Verlag, Berlin, Heidelberg, 2003), pp. 214-225.
    BibTeX
  4. Network Infrastructure for Massively Distributed Games, © ACM
    Daniel Bauer, Sean Rooney, Paolo Scotton
    NetGames 2002.
    BibTeX

Routing and Routing Protocols

  1. Topology Aggregation for Combined Additive and Restrictive Metrics , © Elsevier
    Daniel Bauer and John N. Daigle and Ilias Iliadis and Paolo Scotton
    Published in: Computer Networks, Vol. 50, Issue 17, 5 December 2006, pp. 3284-3299
    BibTeX
  2. A New Class of On-Line Minimal-Interference Routing Algorithms, © Springer
    Ilias Iliadis and Daniel Bauer
    Networking 2002.
    BibTeX
  3. Minimum-Interference Routing Based on Flow Maximisation
    Daniel Bauer
    Electronic Letters 2002.
    BibTeX

Other publications

  1. Scaling Real-Time Telematics Applications using Programmable Middleboxes: A Case Study in Traffic Prediction, © IEEE
    Annie Chen, Navendu Jain, Tadeusz Pietraszek, Sean Rooney, Paolo Scotton
    Proceedings of 2004 1st IEEE Consumer Communication and Networking Conference.
    BibTeX
  2. The Performance of Measurement-Based Overlay Networks, © Springer
    Daniel Bauer, Sean Rooney, Paolo Scotton, Sonja Buchegger, Ilias Iliadis
    Lecture Notes in Computer Science 2511, 2002.
    BibTeX
  3. Remote Code Browsing - A Network-Based Computation Utility, © Springer
    Sean Rooney, Chris Giblin, Anthony Bussani
    Management Technologies for E-Commerce and E-Business Applications, LNCS Vol. 2506 (Springer-Verlag, Berlin, Heidelberg, 2002) 121-132.
    BibTeX
  4. The ICorpMaker a dynamic framework for application service providers, © IEEE
    Sean Rooney
    IPOM 2000.
    BibTeX
  5. Automatic VLAN creation based on on-line measurement, © ACM
    Sean Rooney, Christian Hörtnagl, Jens Krause
    ACM CCR (SIGCOMM Computer Communication Review) 29(3) (July 1999) 50-57.
    BibTeX